About this project
SAction is my very first contribution to the Unity community. SAction is a Unity C# script that wraps Unity's Coroutines, and easily allows developers to create and manage actions over time.
I first created SAction to simplify redundant task I've had in most of my previous projects, such as fading screens, controlling Vector3 interpolation, fading volume and so on. I'm now using SAction in every new project I create and I still continue finding new uses to it everyday.
The project is available on GitHub.